﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
/// 门派
/// </summary>
public class Sect {

    /// <summary>
    /// 门派名称
    /// </summary>
    public string Name { get; set; }
    /// <summary>
    /// 门派简介
    /// </summary>
    public string Desc { get; set; }
    /// <summary>
    /// 门派武学
    /// </summary>
    public List<Wuxue> Wuxues { get; set; }

    public Sect(string name) {
        this.Name = name;
    }
}
